Make no mistake, SS is a hard game and being the seasoned gamer that I am, at times I got stuck and had to consult a strategy guide to get me through some troublesome sections more than once I admit. Though dated by today's standards due to admittedly clunky controls and standard graphics, but at it's core, the gameplay holds up, even to this day and having just played it for the first time, I immensely enjoyed it. For its' time, it was the most critically acclaimed game of all time creating legions of veteran players and the fandom endured for many years to come. The team at Nightdive has shared some mockups of the book with us, along with some art assets from its pages.If you ever thought that video games can't be anymore engrossing and terrifying at the same time, look no further than Looking Glass's blockbuster FPS/RPG hybrid PC game System Shock. "We know that our fans and gamers in general are going to be excited at the chance to add this book to their libraries."
"We are excited about the prospect of working with Dynamite for our art book, especially after seeing what they did for The Art of Atari," said Stephen Kick, CEO of Nightdive Studios. It will feature "concept art as well as finished production materials, photos and exclusive behind-the-scenes looks, as well as interviews with the game development team." The book - which will be produced by Dynamite Entertainment, also working on the Art of Atari book - is planned to be "approximately 200 pages," hardcover and measure 9" by 12". If the Kickstarter surpasses the $2.5 million stretch goal, "all backers in tiers over $100 will also receive the art book free of charge." That includes nearly 2,000 backers, currently.
With 20 days remaining in the Kickstarter, having already reached 95% of its $900,000 goal, the team at Nightdive Studios is looking to the stretch phase portion of its campaign.